Searched refs:Spot (Results 1 – 2 of 2) sorted by relevance
121 struct Spot { struct130 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot() argument198 std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay;219 Spot* getSpot(uint32_t id, const std::vector<Spot*>& spots);220 Spot* createAndAddSpotLocked(uint32_t id, std::vector<Spot*>& spots);221 Spot* removeFirstFadingSpotLocked(std::vector<Spot*>& spots);222 void releaseSpotLocked(Spot* spot);223 void fadeOutAndReleaseSpotLocked(Spot* spot);
113 const std::vector<Spot*>& spots = it.second; in ~PointerController()297 std::vector<Spot*> newSpots; in setSpots()298 std::map<int32_t, std::vector<Spot*>>::const_iterator iter = in setSpots()315 Spot* spot = getSpot(id, newSpots); in setSpots()325 Spot* spot = newSpots[i]; in setSpots()326 if (spot->id != Spot::INVALID_ID in setSpots()572 std::vector<Spot*>& spots = it->second; in doFadingAnimationLocked()575 Spot* spot = spots[i]; in doFadingAnimationLocked()576 if (spot->id == Spot::INVALID_ID) { in doFadingAnimationLocked()700 PointerController::Spot* PointerController::getSpot(uint32_t id, const std::vector<Spot*>& spots) { in getSpot()[all …]