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Searched refs:StaticAudioTrackState (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/include/private/media/
DAudioTrackShared.h73 struct StaticAudioTrackState { struct
92 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; argument
464 StaticAudioTrackState mState; // last communicated state to server
672 status_t updateStateWithLoop(StaticAudioTrackState *localState,
673 const StaticAudioTrackState &update) const;
674 status_t updateStateWithPosition(StaticAudioTrackState *localState,
675 const StaticAudioTrackState &update) const;
687 StaticAudioTrackState mState; // Server side state. Any updates from client must be
/frameworks/av/media/libaudioclient/
DAudioTrackShared.cpp1017 StaticAudioTrackState *localState, const StaticAudioTrackState &update) const in updateStateWithLoop()
1050 StaticAudioTrackState *localState, const StaticAudioTrackState &update) const in updateStateWithPosition()
1066 StaticAudioTrackState state; in pollPosition()
1068 StaticAudioTrackState trystate = mState; in pollPosition()