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Searched refs:SurfaceUpdateFlags (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
Ddisplay_surface.h46 display::SurfaceUpdateFlags update_flags() const { return update_flags_; } in update_flags()
51 return update_flags_.value() != display::SurfaceUpdateFlags::None; in IsUpdatePending()
82 void SurfaceUpdated(display::SurfaceUpdateFlags update_flags);
108 display::SurfaceUpdateFlags update_flags_ = display::SurfaceUpdateFlags::None;
Ddisplay_surface.cpp35 update_flags_(display::SurfaceUpdateFlags::NewSurface) {} in DisplaySurface()
66 display::SurfaceUpdateFlags update_flags; in OnSetAttributes()
117 update_flags.Set(display::SurfaceUpdateFlags::AttributesChanged); in OnSetAttributes()
119 update_flags.Set(display::SurfaceUpdateFlags::VisibilityChanged); in OnSetAttributes()
127 void DisplaySurface::SurfaceUpdated(display::SurfaceUpdateFlags update_flags) { in SurfaceUpdated()
139 update_flags_ = display::SurfaceUpdateFlags::None; in ClearUpdate()
241 SurfaceUpdated(display::SurfaceUpdateFlags::BuffersChanged); in OnCreateQueue()
268 SurfaceUpdated(display::SurfaceUpdateFlags::BuffersChanged); in OnQueueEvent()
Ddisplay_service.h103 display::SurfaceUpdateFlags update_flags);
Ddisplay_service.cpp263 display::SurfaceUpdateFlags update_flags) { in SurfaceUpdated()
/frameworks/native/libs/vr/libdisplay/include/private/dvr/
Ddisplay_protocol.h97 struct SurfaceUpdateFlags : public Flags<uint32_t> { struct
106 SurfaceUpdateFlags() : Base{None} {} in SurfaceUpdateFlags() argument
146 SurfaceUpdateFlags update_flags;