Searched refs:THRESHOLD (Results 1 – 4 of 4) sorted by relevance
62 private static final float THRESHOLD = 2.0f / 3.0f; field in SlidingTab358 final int leftTarget = (int) (THRESHOLD * parentWidth) - targetWidth + handleWidth / 2; in layout()359 final int rightTarget = (int) ((1.0f - THRESHOLD) * parentWidth) - handleWidth / 2; in layout()386 final int top = (int) (THRESHOLD * parentHeight) + handleHeight / 2 - targetHeight; in layout()387 final int bottom = (int) ((1.0f - THRESHOLD) * parentHeight) - handleHeight / 2; in layout()550 mThreshold = isHorizontal() ? THRESHOLD : 1.0f - THRESHOLD; in onInterceptTouchEvent()555 mThreshold = isHorizontal() ? 1.0f - THRESHOLD : THRESHOLD; in onInterceptTouchEvent()
72 #define THRESHOLD 27853 macro1171 i = mult(max1, THRESHOLD, pOverflow); in Pitch_ol()1187 i = mult(max1, THRESHOLD, pOverflow); in Pitch_ol()
57 private static final int THRESHOLD = 1024; field in MemoryUsageTest255 return (diff1 + diff2) < THRESHOLD; in stabilized()
2554 int THRESHOLD = 128; in getMarqueeColor() local2564 if (r > THRESHOLD) { in getMarqueeColor()2571 if (g > THRESHOLD) { in getMarqueeColor()