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Searched refs:TRIANGLE (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/
DBufferGeneratorShader.h353 static const android::vec4 TRIANGLE[3] = {{-1.0f, -1.0f, 1.0f, 1.0f}, variable
DBufferGenerator.cpp312 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, &TRIANGLE[0]); in BufferGenerator()
/frameworks/base/rs/java/android/renderscript/
DMesh.java71 TRIANGLE (3), enumConstant
829 smb.addIndexSetType(Element.U16(mRS), mIndexCount, Primitive.TRIANGLE); in create()