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Searched refs:TexCoordAttributeName (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.h307 static const std::string& TexCoordAttributeName() { in TexCoordAttributeName() function
Dshader_program.cpp285 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in CompileAndLink()
404 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in PushSourceCoords()
938 } else if (name == PositionAttributeName() || name == TexCoordAttributeName()) { in GetAttribute()