Searched refs:TexCoordAttributeName (Results 1 – 2 of 2) sorted by relevance
307 static const std::string& TexCoordAttributeName() { in TexCoordAttributeName() function
285 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in CompileAndLink()404 ProgramVar tex_coord_attr = glGetAttribLocation(program_, TexCoordAttributeName().c_str()); in PushSourceCoords()938 } else if (name == PositionAttributeName() || name == TexCoordAttributeName()) { in GetAttribute()