Searched refs:TouchState (Results 1 – 9 of 9) sorted by relevance
/frameworks/native/services/inputflinger/dispatcher/ |
D | TouchState.cpp | 27 TouchState::TouchState() in TouchState() function in android::inputdispatcher::TouchState 30 TouchState::~TouchState() {} in ~TouchState() 32 void TouchState::reset() { in reset() 43 void TouchState::copyFrom(const TouchState& other) { in copyFrom() 54 void TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, in addOrUpdateWindow() 79 void TouchState::addPortalWindow(const sp<InputWindowHandle>& windowHandle) { in addPortalWindow() 89 void TouchState::addGestureMonitors(const std::vector<TouchedMonitor>& newMonitors) { in addGestureMonitors() 96 void TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) { in removeWindow() 105 void TouchState::removeWindowByToken(const sp<IBinder>& token) { in removeWindowByToken() 114 void TouchState::filterNonAsIsTouchWindows() { in filterNonAsIsTouchWindows() [all …]
|
D | TouchState.h | 29 struct TouchState { struct 44 TouchState(); argument 45 ~TouchState(); 47 void copyFrom(const TouchState& other);
|
D | Android.bp | 28 "TouchState.cpp"
|
D | InputDispatcher.h | 268 KeyedVector<int32_t, TouchState> mTouchStatesByDisplay GUARDED_BY(mLock); 269 TouchState mTempTouchState GUARDED_BY(mLock);
|
D | InputDispatcher.cpp | 941 const TouchState& state = mTouchStatesByDisplay.valueAt(stateIndex); in dispatchMotionLocked() 1090 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in removeWindowByTokenLocked() 1263 const TouchState* oldState = nullptr; in findTouchedWindowTargetsLocked() 3271 TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex); in setInputWindows() 3494 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in transferTouchFocus() 3614 const TouchState& state = mTouchStatesByDisplay.valueAt(i); in dumpDispatchStateLocked() 3973 TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex); in pilferPointers()
|
/frameworks/native/services/surfaceflinger/Scheduler/ |
D | Scheduler.h | 188 enum class TouchState { INACTIVE, ACTIVE }; enum 292 TouchState mCurrentTouchState GUARDED_BY(mFeatureStateLock) = TouchState::INACTIVE;
|
D | Scheduler.cpp | 459 handleTimerStateChanged(&mCurrentTouchState, TouchState::ACTIVE, true); in resetTouchTimerCallback() 464 handleTimerStateChanged(&mCurrentTouchState, TouchState::INACTIVE, true); in expiredTouchTimerCallback() 536 if (mCurrentTouchState == TouchState::ACTIVE) { in calculateRefreshRateType()
|
/frameworks/native/include/input/ |
D | InputTransport.h | 436 struct TouchState { struct 483 Vector<TouchState> mTouchStates; argument 509 static void rewriteMessage(TouchState& state, InputMessage& msg);
|
/frameworks/native/libs/input/ |
D | InputTransport.cpp | 793 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState() 802 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState() 812 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState() 822 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState() 832 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState() 842 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState() 862 void InputConsumer::rewriteMessage(TouchState& state, InputMessage& msg) { in rewriteMessage() 901 TouchState& touchState = mTouchStates.editItemAt(index); in resampleTouchState() 1106 const TouchState& touchState = mTouchStates.itemAt(i); in findTouchState()
|