Searched refs:TransactionState (Results 1 – 4 of 4) sorted by relevance
19 struct TransactionState { struct90 TransactionState* transaction_state, int opcode, in SendRequest()105 TransactionState* transaction_state, in ReceiveResponse()156 void* ClientChannel::AllocateTransactionState() { return new TransactionState; } in AllocateTransactionState()159 delete static_cast<TransactionState*>(state); in FreeTransactionState()191 auto* state = static_cast<TransactionState*>(transaction_state); in SendAndReceive()229 auto* state = static_cast<TransactionState*>(transaction_state); in SendWithFileHandle()249 auto* state = static_cast<TransactionState*>(transaction_state); in SendWithChannelHandle()261 auto* state = static_cast<TransactionState*>(transaction_state); in PushFileHandle()267 auto* state = static_cast<TransactionState*>(transaction_state); in PushFileHandle()[all …]
50 import javax.sip.TransactionState;390 if (inviteTransaction.getState() != TransactionState.COMPLETED) { in sendInviteOk()412 if (inviteTransaction.getState() != TransactionState.COMPLETED) { in sendInviteBusyHere()
1066 struct TransactionState { struct1067 TransactionState(const Vector<ComposerState>& composerStates, in TransactionState() argument1090 std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IBinderHash> mTransactionQueues; argument
3660 std::vector<const TransactionState> transactions; in flushTransactionQueues()