Searched refs:USAGE_GAME (Results 1 – 7 of 7) sorted by relevance
169 public final static int USAGE_GAME = 14; field in AudioAttributes255 SUPPRESSIBLE_USAGES.put(USAGE_GAME, SUPPRESSIBLE_MEDIA); in SUPPRESSIBLE_USAGES.put() argument281 USAGE_GAME,677 case USAGE_GAME: in setUsage()1129 case USAGE_GAME: in usageToString()1229 case USAGE_GAME: in toVolumeStreamType()1301 USAGE_GAME,
717 { AudioAttributes.USAGE_MEDIA, AudioAttributes.USAGE_GAME };728 case AudioAttributes.USAGE_GAME: in getFocusRampTimeMs()
256 AudioAttributes.USAGE_GAME); in testZenOn_DisallowAlarmsMedia_AlarmMediaMuteApplied()272 AudioAttributes.USAGE_GAME); in testTotalSilence()295 AudioAttributes.USAGE_GAME); in testAlarmsOnly_alarmMediaMuteNotApplied()
141 .setUsage(AudioAttributes.USAGE_GAME).build();
13954 field public static final int USAGE_GAME = 14; // 0xe
23355 field public static final int USAGE_GAME = 14; // 0xe