Home
last modified time | relevance | path

Searched refs:USE_PROFILES_MUSIC (Results 1 – 5 of 5) sorted by relevance

/frameworks/wilhelm/src/
Dsles_allinclusive.h48 #define USE_PROFILES_MUSIC 0x2 // == SL_PROFILES_MUSIC macro
150 #if USE_PROFILES & USE_PROFILES_MUSIC
156 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
Dclasses.cpp256 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
471 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
497 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
Dsles.cpp330 #if !(USE_PROFILES & USE_PROFILES_MUSIC)
/frameworks/wilhelm/src/itf/
DIEngineCapabilities.cpp33 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IEngineCapabilities_QuerySupportedProfiles()
DIEngine.cpp731 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC) in IEngine_CreateMetadataExtractor()
1346 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IXAEngine_QuerySupportedProfiles()