Searched refs:acr (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | ReorderBarrierDrawables.cpp | 58 SkAutoCanvasRestore acr(canvas, true); in onDraw() local 110 SkAutoCanvasRestore acr(canvas, true); in onDraw() local 165 SkAutoCanvasRestore acr(canvas, true); in drawShadow() local
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D | SkiaPipeline.cpp | 388 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 396 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 409 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 417 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local 424 SkAutoCanvasRestore acr(canvas, true); in renderFrameImpl() local
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D | RenderNodeDrawable.cpp | 62 SkAutoCanvasRestore acr(canvas, true); in drawBackwardsProjectedNodes() local 150 SkAutoCanvasRestore acr(canvas, true); in forceDraw() local 158 acr.restore(); // draw projected children using parent matrix in forceDraw()
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D | GLFunctorDrawable.cpp | 216 SkAutoCanvasRestore acr(canvas, true); in onDraw() local
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D | SkiaRecordingCanvas.cpp | 200 SkAutoCanvasRestore acr(&mRecorder, true); in drawBitmap() local
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/frameworks/base/libs/hwui/hwui/ |
D | AnimatedImageDrawable.cpp | 131 SkAutoCanvasRestore acr(canvas, false); in onDraw() local 208 SkAutoCanvasRestore acr(canvas, false); in drawStaging() local
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/frameworks/base/libs/hwui/ |
D | SkiaCanvas.cpp | 553 SkAutoCanvasRestore acr(mCanvas, true); in drawBitmap() local
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D | RecordingCanvas.cpp | 704 SkAutoCanvasRestore acr(canvas, false); in draw() local
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