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Searched refs:addMask (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/cpu_ref/
DrsCpuIntrinsicColorMatrix.cpp119 uint32_t addMask :4; // [32-35] member
232 if (fabs(fpa[0]) != 0.f) key.u.addMask |= 0x1; in computeKey()
233 if (fabs(fpa[1]) != 0.f) key.u.addMask |= 0x2; in computeKey()
234 if (fabs(fpa[2]) != 0.f) key.u.addMask |= 0x4; in computeKey()
235 if (fabs(fpa[3]) != 0.f) key.u.addMask |= 0x8; in computeKey()
243 if (ipa[0] != 0) key.u.addMask |= 0x1; in computeKey()
244 if (ipa[1] != 0) key.u.addMask |= 0x2; in computeKey()
245 if (ipa[2] != 0) key.u.addMask |= 0x4; in computeKey()
246 if (ipa[3] != 0) key.u.addMask |= 0x8; in computeKey()
255 if (!key.u.addMask) key.u.dot = 1; in computeKey()
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