Searched refs:addMask (Results 1 – 1 of 1) sorted by relevance
119 uint32_t addMask :4; // [32-35] member232 if (fabs(fpa[0]) != 0.f) key.u.addMask |= 0x1; in computeKey()233 if (fabs(fpa[1]) != 0.f) key.u.addMask |= 0x2; in computeKey()234 if (fabs(fpa[2]) != 0.f) key.u.addMask |= 0x4; in computeKey()235 if (fabs(fpa[3]) != 0.f) key.u.addMask |= 0x8; in computeKey()243 if (ipa[0] != 0) key.u.addMask |= 0x1; in computeKey()244 if (ipa[1] != 0) key.u.addMask |= 0x2; in computeKey()245 if (ipa[2] != 0) key.u.addMask |= 0x4; in computeKey()246 if (ipa[3] != 0) key.u.addMask |= 0x8; in computeKey()255 if (!key.u.addMask) key.u.dot = 1; in computeKey()[all …]