Searched refs:allocateStore (Results 1 – 3 of 3) sorted by relevance
63 int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage);
69 int EGLBufferObjectManager::allocateStore(buffer_t* bo, in allocateStore() function in android::EGLBufferObjectManager
1497 if (c->bufferObjectManager->allocateStore(edit_bo, size, usage) != 0) { in glBufferData()