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Searched refs:allowAllocation (Results 1 – 25 of 25) sorted by relevance

/frameworks/native/libs/gui/tests/
DStreamSplitter_test.cpp75 ASSERT_EQ(OK, outputProducer->allowAllocation(false)); in TEST_F()
102 ASSERT_EQ(OK, inputProducer->allowAllocation(false)); in TEST_F()
146 ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false)); in TEST_F()
174 ASSERT_EQ(OK, inputProducer->allowAllocation(false)); in TEST_F()
DMalicious.cpp75 status_t allowAllocation(bool allow) override { return mProducer->allowAllocation(allow); } in allowAllocation() function in android::test::ProxyBQP
DBufferQueue_test.cpp494 ASSERT_EQ(OK, mProducer->allowAllocation(false)); in TEST_F()
500 ASSERT_EQ(OK, mProducer->allowAllocation(true)); in TEST_F()
509 ASSERT_EQ(OK, mProducer->allowAllocation(false)); in TEST_F()
805 ASSERT_EQ(OK, mProducer->allowAllocation(false)); in TEST_F()
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp111 status_t MonitoredProducer::allowAllocation(bool allow) { in allowAllocation() function in android::MonitoredProducer
112 return mProducer->allowAllocation(allow); in allowAllocation()
DMonitoredProducer.h60 virtual status_t allowAllocation(bool allow);
/frameworks/native/services/surfaceflinger/tests/unittests/mock/gui/
DMockGraphicBufferProducer.h49 MOCK_METHOD1(allowAllocation, status_t(bool));
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp296 Return<HStatus> B2HGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V2_0::utils::B2HGraphicBufferProducer
298 bool converted = b2h(mBase->allowAllocation(allow), &hStatus); in allowAllocation()
DH2BGraphicBufferProducer.cpp405 status_t H2BGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer
407 Return<HStatus> transResult = mBase->allowAllocation(allow); in allowAllocation()
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.h99 virtual Return<HStatus> allowAllocation(bool allow) override;
DH2BGraphicBufferProducer.h87 virtual status_t allowAllocation(bool allow) override;
/frameworks/native/libs/gui/include/gui/
DBufferQueueProducer.h160 virtual status_t allowAllocation(bool allow);
DBufferHubProducer.h100 status_t allowAllocation(bool allow) override;
DIGraphicBufferProducer.h553 virtual status_t allowAllocation(bool allow) = 0;
/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.h86 status_t allowAllocation(bool allow) override;
DWGraphicBufferProducer.h291 Return<int32_t> allowAllocation(bool allow) override { in allowAllocation() function
292 return static_cast<int32_t>(mBase->allowAllocation(allow)); in allowAllocation()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.h124 virtual status_t allowAllocation(bool allow);
DVirtualDisplaySurface.cpp570 status_t VirtualDisplaySurface::allowAllocation(bool /* allow */) { in allowAllocation() function in android::VirtualDisplaySurface
/frameworks/native/libs/gui/
DIGraphicBufferProducer.cpp370 virtual status_t allowAllocation(bool allow) { in allowAllocation() function in android::BpGraphicBufferProducer
631 status_t allowAllocation(bool allow) override { in allowAllocation() function in android::HpGraphicBufferProducer
632 return mBase->allowAllocation(allow); in allowAllocation()
935 status_t result = allowAllocation(allow); in onTransact()
DBufferHubProducer.cpp682 status_t BufferHubProducer::allowAllocation(bool /* allow */) { in allowAllocation() function in android::BufferHubProducer
DBufferQueueProducer.cpp1456 status_t BufferQueueProducer::allowAllocation(bool allow) { in allowAllocation() function in android::BufferQueueProducer
/frameworks/av/media/libstagefright/
DSurfaceUtils.cpp197 static_cast<Surface*>(nativeWindow)->getIGraphicBufferProducer()->allowAllocation(true); in pushBlankBuffersToNativeWindow()
DACodec.cpp781 surface->getIGraphicBufferProducer()->allowAllocation(true); in handleSetSurface()
825 (void)surface->getIGraphicBufferProducer()->allowAllocation(false); in handleSetSurface()
1228 ->getIGraphicBufferProducer()->allowAllocation(true); in allocateOutputBuffersFromNativeWindow()
1302 ->getIGraphicBufferProducer()->allowAllocation(false); in allocateOutputBuffersFromNativeWindow()
/frameworks/native/libs/gui/bufferqueue/1.0/
DH2BGraphicBufferProducer.cpp1166 status_t H2BGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer
1167 return toStatusT(mBase->allowAllocation(allow)); in allowAllocation()
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3StreamSplitter.cpp253 res = gbp->allowAllocation(false); in addOutputLocked()
DCamera3OutputStream.cpp506 mConsumer->getIGraphicBufferProducer()->allowAllocation(false); in configureConsumerQueueLocked()