/frameworks/native/libs/gui/tests/ |
D | StreamSplitter_test.cpp | 75 ASSERT_EQ(OK, outputProducer->allowAllocation(false)); in TEST_F() 102 ASSERT_EQ(OK, inputProducer->allowAllocation(false)); in TEST_F() 146 ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false)); in TEST_F() 174 ASSERT_EQ(OK, inputProducer->allowAllocation(false)); in TEST_F()
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D | Malicious.cpp | 75 status_t allowAllocation(bool allow) override { return mProducer->allowAllocation(allow); } in allowAllocation() function in android::test::ProxyBQP
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D | BufferQueue_test.cpp | 494 ASSERT_EQ(OK, mProducer->allowAllocation(false)); in TEST_F() 500 ASSERT_EQ(OK, mProducer->allowAllocation(true)); in TEST_F() 509 ASSERT_EQ(OK, mProducer->allowAllocation(false)); in TEST_F() 805 ASSERT_EQ(OK, mProducer->allowAllocation(false)); in TEST_F()
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/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 111 status_t MonitoredProducer::allowAllocation(bool allow) { in allowAllocation() function in android::MonitoredProducer 112 return mProducer->allowAllocation(allow); in allowAllocation()
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D | MonitoredProducer.h | 60 virtual status_t allowAllocation(bool allow);
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/frameworks/native/services/surfaceflinger/tests/unittests/mock/gui/ |
D | MockGraphicBufferProducer.h | 49 MOCK_METHOD1(allowAllocation, status_t(bool));
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/frameworks/native/libs/gui/bufferqueue/2.0/ |
D | B2HGraphicBufferProducer.cpp | 296 Return<HStatus> B2HGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V2_0::utils::B2HGraphicBufferProducer 298 bool converted = b2h(mBase->allowAllocation(allow), &hStatus); in allowAllocation()
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D | H2BGraphicBufferProducer.cpp | 405 status_t H2BGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V2_0::utils::H2BGraphicBufferProducer 407 Return<HStatus> transResult = mBase->allowAllocation(allow); in allowAllocation()
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/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/ |
D | B2HGraphicBufferProducer.h | 99 virtual Return<HStatus> allowAllocation(bool allow) override;
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D | H2BGraphicBufferProducer.h | 87 virtual status_t allowAllocation(bool allow) override;
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/frameworks/native/libs/gui/include/gui/ |
D | BufferQueueProducer.h | 160 virtual status_t allowAllocation(bool allow);
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D | BufferHubProducer.h | 100 status_t allowAllocation(bool allow) override;
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D | IGraphicBufferProducer.h | 553 virtual status_t allowAllocation(bool allow) = 0;
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/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/ |
D | H2BGraphicBufferProducer.h | 86 status_t allowAllocation(bool allow) override;
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D | WGraphicBufferProducer.h | 291 Return<int32_t> allowAllocation(bool allow) override { in allowAllocation() function 292 return static_cast<int32_t>(mBase->allowAllocation(allow)); in allowAllocation()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.h | 124 virtual status_t allowAllocation(bool allow);
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D | VirtualDisplaySurface.cpp | 570 status_t VirtualDisplaySurface::allowAllocation(bool /* allow */) { in allowAllocation() function in android::VirtualDisplaySurface
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/frameworks/native/libs/gui/ |
D | IGraphicBufferProducer.cpp | 370 virtual status_t allowAllocation(bool allow) { in allowAllocation() function in android::BpGraphicBufferProducer 631 status_t allowAllocation(bool allow) override { in allowAllocation() function in android::HpGraphicBufferProducer 632 return mBase->allowAllocation(allow); in allowAllocation() 935 status_t result = allowAllocation(allow); in onTransact()
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D | BufferHubProducer.cpp | 682 status_t BufferHubProducer::allowAllocation(bool /* allow */) { in allowAllocation() function in android::BufferHubProducer
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D | BufferQueueProducer.cpp | 1456 status_t BufferQueueProducer::allowAllocation(bool allow) { in allowAllocation() function in android::BufferQueueProducer
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/frameworks/av/media/libstagefright/ |
D | SurfaceUtils.cpp | 197 static_cast<Surface*>(nativeWindow)->getIGraphicBufferProducer()->allowAllocation(true); in pushBlankBuffersToNativeWindow()
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D | ACodec.cpp | 781 surface->getIGraphicBufferProducer()->allowAllocation(true); in handleSetSurface() 825 (void)surface->getIGraphicBufferProducer()->allowAllocation(false); in handleSetSurface() 1228 ->getIGraphicBufferProducer()->allowAllocation(true); in allocateOutputBuffersFromNativeWindow() 1302 ->getIGraphicBufferProducer()->allowAllocation(false); in allocateOutputBuffersFromNativeWindow()
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/frameworks/native/libs/gui/bufferqueue/1.0/ |
D | H2BGraphicBufferProducer.cpp | 1166 status_t H2BGraphicBufferProducer::allowAllocation(bool allow) { in allowAllocation() function in android::hardware::graphics::bufferqueue::V1_0::utils::H2BGraphicBufferProducer 1167 return toStatusT(mBase->allowAllocation(allow)); in allowAllocation()
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3StreamSplitter.cpp | 253 res = gbp->allowAllocation(false); in addOutputLocked()
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D | Camera3OutputStream.cpp | 506 mConsumer->getIGraphicBufferProducer()->allowAllocation(false); in configureConsumerQueueLocked()
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