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Searched refs:ambient (Results 1 – 19 of 19) sorted by relevance

/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/examples/SettingsNoInput/
Ddevice_for_input_source.pfw10 ambient = 0
33 ambient = 0
56 ambient = 0
79 ambient = 0
102 ambient = 0
125 ambient = 0
148 ambient = 0
171 ambient = 0
194 ambient = 0
217 ambient = 0
[all …]
/frameworks/native/opengl/libagl/
Dlight.cpp68 c->lighting.lights[i].ambient.a = 0x10000; in ogles_init_light()
77 c->lighting.front.ambient.r = in ogles_init_light()
78 c->lighting.front.ambient.g = in ogles_init_light()
79 c->lighting.front.ambient.b = gglFloatToFixed(0.2f); in ogles_init_light()
80 c->lighting.front.ambient.a = 0x10000; in ogles_init_light()
88 c->lighting.lightModel.ambient.r = in ogles_init_light()
89 c->lighting.lightModel.ambient.g = in ogles_init_light()
90 c->lighting.lightModel.ambient.b = gglFloatToFixed(0.2f); in ogles_init_light()
91 c->lighting.lightModel.ambient.a = 0x10000; in ogles_init_light()
252 vmul3(l.implicitAmbient.v, material.ambient.v, l.ambient.v); in validate_light()
[all …]
Dcontext.h288 vec4_t ambient; member
308 vec4_t ambient; member
316 vec4_t ambient; member
/frameworks/base/graphics/java/android/graphics/
DEmbossMaskFilter.java32 public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { in EmbossMaskFilter() argument
36 native_instance = nativeConstructor(direction, ambient, specular, blurRadius); in EmbossMaskFilter()
39 …private static native long nativeConstructor(float[] direction, float ambient, float specular, flo… in nativeConstructor() argument
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
DMaterial.java85 float ambient = .3f; in simpleSetup() local
95 mColor[p + AMB] = (byte) (255 * ambient); in simpleSetup()
120 float ambient = .3f; in setup() local
123 mMaterialProp[i].mAmbient = ambient; in setup()
153 float ambient = (material[i].length > 2) ? material[i][2] / 100.f : .2f; in setup() local
158 mMaterialProp[i].mAmbient = ambient; in setup()
185 float ambient = .3f; in setup() local
188 mMaterialProp[i].mAmbient = ambient; in setup()
272 float ambient = m[k].mAmbient * t1 + m[k + 1].mAmbient * t2; in buildMaterialProp() local
281 mColor[p + AMB] = (byte) (255 * ambient); in buildMaterialProp()
Dvr.rscript168 float ambient = mat.x * (1/255.f);
171 float lop = (ambient + diffuse * dot_prod) * light * opf;
271 float ambient = mat.x * (1/255.f); // ambient
274 … float lop = (ambient + diffuse * dot_prod + specular * pow(spec, 10)) * light * opf;
/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/examples/Settings/
Ddevice_for_input_source.pfw6 ambient = 0
23 ambient = 0
40 ambient = 0
61 ambient = 0
82 ambient = 0
103 ambient = 0
123 ambient = 0
141 ambient = 0
158 ambient = 0
179 ambient = 0
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/frameworks/base/core/jni/android/graphics/
DMaskFilter.cpp31 …static jlong createEmboss(JNIEnv* env, jobject, jfloatArray dirArray, jfloat ambient, jfloat specu… in createEmboss() argument
42 direction, ambient, specular).release(); in createEmboss()
/frameworks/layoutlib/bridge/src/android/graphics/
DEmbossMaskFilter_Delegate.java58 /*package*/ static long nativeConstructor(float[] direction, float ambient, in nativeConstructor() argument
/frameworks/base/core/proto/android/app/
Dnotificationmanager.proto87 // on ambient displays on devices that support ambient display.
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/
DVisualStabilityManager.java76 entry.ambient != entry.getRow().isLowPriority(); in VisualStabilityManager()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/collection/
DNotificationEntry.java93 public boolean ambient; field in NotificationEntry
194 ambient = ranking.isAmbient(); in populateFromRanking()
DNotificationRowBinderImpl.java232 row.setIsLowPriority(entry.ambient); in updateNotification()
/frameworks/base/core/proto/android/service/
Dnotification.proto250 optional State ambient = 14; field
/frameworks/base/core/java/android/service/notification/
DZenModeConfig.java779 final int ambient = safeInt(parser, SHOW_ATT_AMBIENT, ZenPolicy.STATE_UNSET); in readZenPolicyXml() local
803 if (ambient != ZenPolicy.STATE_UNSET) { in readZenPolicyXml()
804 builder.showInAmbientDisplay(ambient == ZenPolicy.STATE_ALLOW); in readZenPolicyXml()
/frameworks/base/core/java/android/view/
DViewRootImpl.java1537 public void setIsAmbientMode(boolean ambient) { in setIsAmbientMode() argument
1538 mIsAmbientMode = ambient; in setIsAmbientMode()
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/
DNotificationStackScrollLayout.java5796 beforeSpeedBump = !row.getEntry().ambient;
/frameworks/base/proto/src/metrics_constants/
Dmetrics_constants.proto1423 // OPEN: Display has entered ambient notification mode
2290 // User performs gesture that activates the ambient display
/frameworks/base/config/
Dhiddenapi-greylist-max-o.txt7821 Landroid/app/Notification$StandardTemplateParams;->ambient(Z)Landroid/app/Notification$StandardTemp…
7822 Landroid/app/Notification$StandardTemplateParams;->ambient:Z