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Searched refs:ambientShadowAlpha (Results 1 – 13 of 13) sorted by relevance

/frameworks/base/libs/hwui/
DLighting.h31 LightInfo(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) in LightInfo()
32 : ambientShadowAlpha(ambientShadowAlpha), spotShadowAlpha(spotShadowAlpha) {} in LightInfo()
33 uint8_t ambientShadowAlpha; member
/frameworks/base/core/java/android/view/
DThreadedRenderer.java317 float ambientShadowAlpha = a.getFloat(R.styleable.Lighting_ambientShadowAlpha, 0); in ThreadedRenderer() local
320 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in ThreadedRenderer()
716 final float ambientShadowAlpha = a.getFloat(R.styleable.Lighting_ambientShadowAlpha, 0); in SimpleRenderer() local
719 setLightSourceAlpha(ambientShadowAlpha, spotShadowAlpha); in SimpleRenderer()
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java245 public void setLightSourceAlpha(@FloatRange(from = 0.0f, to = 1.0f) float ambientShadowAlpha, in setLightSourceAlpha()
247 validateAlpha(ambientShadowAlpha, "ambientShadowAlpha"); in setLightSourceAlpha()
249 nSetLightAlpha(mNativeProxy, ambientShadowAlpha, spotShadowAlpha); in setLightSourceAlpha()
1096 private static native void nSetLightAlpha(long nativeProxy, float ambientShadowAlpha, in nSetLightAlpha() argument
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp210 void CanvasContext::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setLightAlpha() argument
211 mLightInfo.ambientShadowAlpha = ambientShadowAlpha; in setLightAlpha()
DRenderProxy.h76 ANDROID_API void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
DRenderProxy.cpp103 void RenderProxy::setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { in setLightAlpha() argument
105 [=]() { mContext->setLightAlpha(ambientShadowAlpha, spotShadowAlpha); }); in setLightAlpha()
DCanvasContext.h119 void setLightAlpha(uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaPipeline.h101 mAmbientShadowAlpha = lightInfo.ambientShadowAlpha; in updateLighting()
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp663 jfloat ambientShadowAlpha, jfloat spotShadowAlpha) { in android_view_ThreadedRenderer_setLightAlpha() argument
665 proxy->setLightAlpha((uint8_t) (255 * ambientShadowAlpha), (uint8_t) (255 * spotShadowAlpha)); in android_view_ThreadedRenderer_setLightAlpha()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt304 field public static final int ambientShadowAlpha = 16843966; // 0x10104be
/frameworks/base/non-updatable-api/
Dcurrent.txt298 field public static final int ambientShadowAlpha = 16843966; // 0x10104be
/frameworks/base/api/
Dcurrent.txt298 field public static final int ambientShadowAlpha = 16843966; // 0x10104be
/frameworks/base/config/
Dhiddenapi-greylist-max-o.txt89909 Lcom/android/internal/R$attr;->ambientShadowAlpha:I