Home
last modified time | relevance | path

Searched refs:angleBackend (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degldefs.h87 EGLint angleBackend; member
Degl_display.cpp143 attrs.push_back(cnx->angleBackend); in addAnglePlatformAttributes()
145 switch (cnx->angleBackend) { in addAnglePlatformAttributes()
168 ALOGE("%s: Requesting Unknown (%d) ANGLE back-end", __FUNCTION__, cnx->angleBackend); in addAnglePlatformAttributes()
DLoader.cpp584 cnx->angleBackend = angleBackendDefault; in load_angle()
585 if (!cnx->vendorEGL && (cnx->angleBackend == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE)) { in load_angle()
Degl_platform_entries.cpp724 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
743 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
750 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
782 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()
1420 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()
1445 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()