Searched refs:angleBackend (Results 1 – 4 of 4) sorted by relevance
87 EGLint angleBackend; member
143 attrs.push_back(cnx->angleBackend); in addAnglePlatformAttributes()145 switch (cnx->angleBackend) { in addAnglePlatformAttributes()168 ALOGE("%s: Requesting Unknown (%d) ANGLE back-end", __FUNCTION__, cnx->angleBackend); in addAnglePlatformAttributes()
584 cnx->angleBackend = angleBackendDefault; in load_angle()585 if (!cnx->vendorEGL && (cnx->angleBackend == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE)) { in load_angle()
724 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()743 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()750 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()782 if (cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglCreateWindowSurfaceTmpl()1420 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()1445 if (s->cnx->angleBackend != EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE) { in eglSwapBuffersWithDamageKHRImpl()