Searched refs:animatingNode (Results 1 – 4 of 4) sorted by relevance
86 AnimationHandle::AnimationHandle(RenderNode& animatingNode, AnimationContext& context) in AnimationHandle() argument87 : mRenderNode(&animatingNode) in AnimationHandle()
62 AnimationHandle(RenderNode& animatingNode, AnimationContext& context);
217 void attachAnimatingNode(RenderNode* animatingNode) { in attachAnimatingNode() argument218 mPendingAnimatingRenderNodes.push_back(animatingNode); in attachAnimatingNode()707 RenderNode* animatingNode = reinterpret_cast<RenderNode*>(animatingNodePtr); in android_view_ThreadedRenderer_registerAnimatingRenderNode() local708 rootRenderNode->attachAnimatingNode(animatingNode); in android_view_ThreadedRenderer_registerAnimatingRenderNode()
1108 long animatingNode); in nRegisterAnimatingRenderNode() argument