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Searched refs:animationFrameIndex (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp99 mLocked.animationFrameIndex = 0; in PointerController()
612 mLocked.animationFrameIndex += incr; in doBitmapAnimationLocked()
614 while (mLocked.animationFrameIndex >= iter->second.animationFrames.size()) { in doBitmapAnimationLocked()
615 mLocked.animationFrameIndex -= iter->second.animationFrames.size(); in doBitmapAnimationLocked()
617 mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); in doBitmapAnimationLocked()
680 mLocked.animationFrameIndex = 0; in updatePointerLocked()
DPointerController.h173 size_t animationFrameIndex; member