Searched refs:animationFrames (Results 1 – 4 of 4) sorted by relevance
614 while (mLocked.animationFrameIndex >= iter->second.animationFrames.size()) { in doBitmapAnimationLocked()615 mLocked.animationFrameIndex -= iter->second.animationFrames.size(); in doBitmapAnimationLocked()617 mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); in doBitmapAnimationLocked()
47 std::vector<SpriteIcon> animationFrames; member
99 anim.animationFrames.push_back(icon); in loadAdditionalMouseResources()
1269 animationData.animationFrames.reserve(numFrames); in loadAdditionalMouseResources()1270 animationData.animationFrames.push_back(SpriteIcon( in loadAdditionalMouseResources()1274 animationData.animationFrames.push_back(SpriteIcon( in loadAdditionalMouseResources()