Searched refs:animationPending (Results 1 – 2 of 2) sorted by relevance
84 mLocked.animationPending = false; in PointerController()536 mLocked.animationPending = false; in doAnimate()631 if (!mLocked.animationPending) { in startAnimationLocked()632 mLocked.animationPending = true; in startAnimationLocked()
170 bool animationPending; member