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Searched refs:animationResources (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp268 &mLocked.animationResources, in setPresentation()
602 std::map<int32_t, PointerAnimation>::const_iterator iter = mLocked.animationResources.find( in doBitmapAnimationLocked()
604 if (iter == mLocked.animationResources.end()) { in doBitmapAnimationLocked()
678 mLocked.animationResources.find(mLocked.requestedPointerType); in updatePointerLocked()
679 if (anim_iter != mLocked.animationResources.end()) { in updatePointerLocked()
786 mLocked.animationResources.clear(); in loadResourcesLocked()
789 &mLocked.animationResources, mLocked.viewport.displayId); in loadResourcesLocked()
DPointerController.h192 std::map<int32_t, PointerAnimation> animationResources; member