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Searched refs:applyViewPropertyTransforms (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DReorderBarrierDrawables.cpp175 caster->getRenderNode()->applyViewPropertyTransforms(hwuiMatrix); in drawShadow()
201 caster->getRenderNode()->applyViewPropertyTransforms(zMatrix, true); in drawShadow()
DRenderNodeDrawable.cpp66 childNode->applyViewPropertyTransforms(hwuiMatrix); in drawBackwardsProjectedNodes()
/frameworks/base/libs/hwui/
DDamageAccumulator.cpp61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix); in computeTransformImpl()
DRenderNode.h165 void applyViewPropertyTransforms(mat4& matrix, bool true3dTransform = false) const;
DRenderNode.cpp416 void RenderNode::applyViewPropertyTransforms(mat4& matrix, bool true3dTransform) const { in applyViewPropertyTransforms() function in android::uirenderer::RenderNode