Searched refs:approximation (Results 1 – 3 of 3) sorted by relevance
448 float* approximation = new float[approximationArraySize]; in approximate() local453 approximation[approximationIndex++] = lengths[i] / totalLength; in approximate()454 approximation[approximationIndex++] = point.x(); in approximate()455 approximation[approximationIndex++] = point.y(); in approximate()459 env->SetFloatArrayRegion(result, 0, approximationArraySize, approximation); in approximate()460 delete[] approximation; in approximate()
113 // after charging (lower bound approximation).115 // Upper bound approximation.
2315 * The rank of the SVD approximation.