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Searched refs:asset_path (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/androidfw/include/androidfw/
DAssetManager.h218 struct asset_path struct
220 asset_path() : path(""), rawFd(-1), type(kFileTypeRegular), idmap(""), in asset_path() function
233 asset_path& path); argument
234 String8 createPathNameLocked(const asset_path& path, const char* rootDir);
238 ZipFileRO* getZipFileLocked(asset_path& path);
244 const asset_path& path, const char* rootDir, const char* dirName);
247 const asset_path& path, const char* rootDir, const char* dirName);
254 bool appendPathToResTable(asset_path& ap, bool appAsLib=false) const;
256 Asset* openIdmapLocked(const struct asset_path& ap) const;
276 void addOverlay(const asset_path& ap);
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/frameworks/base/libs/androidfw/
DAssetManager.cpp180 asset_path ap; in addAssetPath()
222 asset_path oap; in addAssetPath()
283 asset_path oap; in addOverlayPath()
306 asset_path ap; in addAssetFd()
340 asset_path ap; in createIdmap()
539 bool AssetManager::appendPathToResTable(asset_path& ap, bool appAsLib) const { in appendPathToResTable()
688 Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const in openIdmapLocked()
723 asset_path oap; in addSystemOverlays()
783 asset_path& ap) in openNonAssetInPathLocked()
853 String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir) in createPathNameLocked()
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/frameworks/base/core/jni/
Dandroid_util_AssetManager.cpp600 static jlong NativeOpenAsset(JNIEnv* env, jclass /*clazz*/, jlong ptr, jstring asset_path, in NativeOpenAsset() argument
602 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenAsset()
626 static jobject NativeOpenAssetFd(JNIEnv* env, jclass /*clazz*/, jlong ptr, jstring asset_path, in NativeOpenAssetFd() argument
628 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenAssetFd()
646 jstring asset_path, jint access_mode) { in NativeOpenNonAsset() argument
648 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenNonAsset()
680 jstring asset_path, jlongArray out_offsets) { in NativeOpenNonAssetFd() argument
682 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenNonAssetFd()
706 jstring asset_path) { in NativeOpenXmlAsset() argument
708 ScopedUtfChars asset_path_utf8(env, asset_path); in NativeOpenXmlAsset()