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Searched refs:associatedDisplayId (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/
DInputDevice.cpp329 std::optional<int32_t> associatedDisplayId = mapper->getAssociatedDisplay(); in getAssociatedDisplay() local
330 if (associatedDisplayId) { in getAssociatedDisplay()
331 return associatedDisplayId; in getAssociatedDisplay()
DInputReader.cpp610 std::optional<int32_t> associatedDisplayId = device->getAssociatedDisplay(); in canDispatchToDisplay() local
612 if (!associatedDisplayId) { in canDispatchToDisplay()
616 if (*associatedDisplayId == ADISPLAY_ID_NONE) { in canDispatchToDisplay()
621 return *associatedDisplayId == displayId; in canDispatchToDisplay()