/frameworks/av/services/audioflinger/ |
D | DeviceEffectManager.h | 25 explicit DeviceEffectManager(AudioFlinger* audioFlinger) in DeviceEffectManager() argument 26 : mCommandThread(new CommandThread(*this)), mAudioFlinger(*audioFlinger), in DeviceEffectManager() 56 AudioFlinger& audioFlinger() const { return mAudioFlinger; } in audioFlinger() function 191 int newEffectId() { return mManager.audioFlinger().nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); } in newEffectId()
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D | Threads.h | 39 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, 753 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1203 MixerThread(const sp<AudioFlinger>& audioFlinger, 1302 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in DirectOutputThread() argument 1304 : DirectOutputThread(audioFlinger, output, id, DIRECT, systemReady) { } in DirectOutputThread() 1338 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1377 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, 1440 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, 1546 RecordThread(const sp<AudioFlinger>& audioFlinger, 1751 MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, [all …]
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D | PatchPanel.h | 48 explicit PatchPanel(AudioFlinger* audioFlinger) : mAudioFlinger(*audioFlinger) {} in PatchPanel() argument
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D | Threads.cpp | 465 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in ThreadBase() argument 469 mAudioFlinger(audioFlinger), in ThreadBase() 1790 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, in PlaybackThread() argument 1795 : ThreadBase(audioFlinger, id, type, systemReady), in PlaybackThread() 1830 mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName); in PlaybackThread() 1839 mMasterVolume = audioFlinger->masterVolume_l(); in PlaybackThread() 1840 mMasterMute = audioFlinger->masterMute_l(); in PlaybackThread() 4204 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in MixerThread() argument 4206 : PlaybackThread(audioFlinger, output, id, type, systemReady), in MixerThread() 4215 setMasterBalance(audioFlinger->getMasterBalance_l()); in MixerThread() [all …]
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D | AudioFlinger.h | 465 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid); 469 sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; } in audioFlinger() function 482 NotificationClient(const sp<AudioFlinger>& audioFlinger,
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D | Effects.h | 516 EffectCallback(EffectChain *chain, ThreadBase *thread, AudioFlinger *audioFlinger) in EffectCallback() argument 517 : mChain(chain), mThread(thread), mAudioFlinger(audioFlinger) {} in EffectCallback()
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D | AudioFlinger.cpp | 1854 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) in Client() argument 1856 mAudioFlinger(audioFlinger), in Client() 1860 audioFlinger->getClientSharedHeapSize(), in Client() 1877 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, in NotificationClient() argument 1880 : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) in NotificationClient()
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D | Tracks.cpp | 251 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); in ~TrackBase() 1271 sp<AudioFlinger> af = mClient->audioFlinger(); in attachAuxEffect()
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D | Effects.cpp | 1735 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); in disconnect()
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/frameworks/av/media/libaudioclient/ |
D | AudioEffect.cpp | 119 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set() local 120 if (audioFlinger == 0) { in set() 142 iEffect = audioFlinger->createEffect((effect_descriptor_t *)&mDescriptor, in set()
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D | AudioRecord.cpp | 698 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l() local 707 if (audioFlinger == 0) { in createRecord_l() 767 record = audioFlinger->createRecord(input, in createRecord_l()
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D | AudioTrack.cpp | 1398 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l() local 1399 if (audioFlinger == 0) { in createTrack_l() 1471 sp<IAudioTrack> track = audioFlinger->createTrack(input, in createTrack_l()
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