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Searched refs:audioFlinger (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/services/audioflinger/
DDeviceEffectManager.h25 explicit DeviceEffectManager(AudioFlinger* audioFlinger) in DeviceEffectManager() argument
26 : mCommandThread(new CommandThread(*this)), mAudioFlinger(*audioFlinger), in DeviceEffectManager()
56 AudioFlinger& audioFlinger() const { return mAudioFlinger; } in audioFlinger() function
191 int newEffectId() { return mManager.audioFlinger().nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); } in newEffectId()
DThreads.h39 ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
753 PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1203 MixerThread(const sp<AudioFlinger>& audioFlinger,
1302 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in DirectOutputThread() argument
1304 : DirectOutputThread(audioFlinger, output, id, DIRECT, systemReady) { } in DirectOutputThread()
1338 DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1377 OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1440 DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1546 RecordThread(const sp<AudioFlinger>& audioFlinger,
1751 MmapThread(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
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DPatchPanel.h48 explicit PatchPanel(AudioFlinger* audioFlinger) : mAudioFlinger(*audioFlinger) {} in PatchPanel() argument
DThreads.cpp465 AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, in ThreadBase() argument
469 mAudioFlinger(audioFlinger), in ThreadBase()
1790 AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, in PlaybackThread() argument
1795 : ThreadBase(audioFlinger, id, type, systemReady), in PlaybackThread()
1830 mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName); in PlaybackThread()
1839 mMasterVolume = audioFlinger->masterVolume_l(); in PlaybackThread()
1840 mMasterMute = audioFlinger->masterMute_l(); in PlaybackThread()
4204 AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, in MixerThread() argument
4206 : PlaybackThread(audioFlinger, output, id, type, systemReady), in MixerThread()
4215 setMasterBalance(audioFlinger->getMasterBalance_l()); in MixerThread()
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DAudioFlinger.h465 Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
469 sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; } in audioFlinger() function
482 NotificationClient(const sp<AudioFlinger>& audioFlinger,
DEffects.h516 EffectCallback(EffectChain *chain, ThreadBase *thread, AudioFlinger *audioFlinger) in EffectCallback() argument
517 : mChain(chain), mThread(thread), mAudioFlinger(audioFlinger) {} in EffectCallback()
DAudioFlinger.cpp1854 AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) in Client() argument
1856 mAudioFlinger(audioFlinger), in Client()
1860 audioFlinger->getClientSharedHeapSize(), in Client()
1877 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, in NotificationClient() argument
1880 : mAudioFlinger(audioFlinger), mPid(pid), mAudioFlingerClient(client) in NotificationClient()
DTracks.cpp251 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); in ~TrackBase()
1271 sp<AudioFlinger> af = mClient->audioFlinger(); in attachAuxEffect()
DEffects.cpp1735 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock); in disconnect()
/frameworks/av/media/libaudioclient/
DAudioEffect.cpp119 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set() local
120 if (audioFlinger == 0) { in set()
142 iEffect = audioFlinger->createEffect((effect_descriptor_t *)&mDescriptor, in set()
DAudioRecord.cpp698 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l() local
707 if (audioFlinger == 0) { in createRecord_l()
767 record = audioFlinger->createRecord(input, in createRecord_l()
DAudioTrack.cpp1398 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l() local
1399 if (audioFlinger == 0) { in createTrack_l()
1471 sp<IAudioTrack> track = audioFlinger->createTrack(input, in createTrack_l()