Searched refs:audioPlayer_dispatch_headAtEnd_lockPlay (Results 1 – 1 of 1) sorted by relevance
446 void audioPlayer_dispatch_headAtEnd_lockPlay(CAudioPlayer *ap, bool setPlayStateToPaused, in audioPlayer_dispatch_headAtEnd_lockPlay() function877 audioPlayer_dispatch_headAtEnd_lockPlay(ap, true /*set state to paused?*/, true); in sfplayer_handlePrefetchEvent()1305 audioPlayer_dispatch_headAtEnd_lockPlay(ap, false /*set state to paused?*/, false); in audioTrack_callBack_pullFromBuffQueue()