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Searched refs:bEqualizerEnabled (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.h66 bool bEqualizerEnabled; /* Flag for EQ */ member
DEffectBundle.cpp248 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in EffectCreate()
837 bool eqEnabled = pContext->pBundledContext->bEqualizerEnabled == LVM_TRUE; in LvmEffect_limitLevel()
2988 if (pContext->pBundledContext->bEqualizerEnabled == LVM_TRUE) { in Effect_setConfig()
2998 pContext->pBundledContext->bEqualizerEnabled = LVM_TRUE; in Effect_setConfig()
3043 if (pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE) { in Effect_setConfig()
3047 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in Effect_setConfig()
3193 if ((pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE)&& in Effect_process()
/frameworks/av/media/libeffects/lvm/tests/
Dlvmtest.cpp455 pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; in lvmCreate()