Searched refs:bStereoPositionEnabled (Results 1 – 3 of 3) sorted by relevance
87 bool bStereoPositionEnabled; member
270 pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; in EffectCreate()1894 if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ in Effect_setConfig()1963 if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ in Effect_setConfig()1988 pContext->pBundledContext->bStereoPositionEnabled = enabled; in Effect_setConfig()2003 if(pContext->pBundledContext->bStereoPositionEnabled == LVM_FALSE){ in Effect_setConfig()2789 *(int32_t *)pValue = pContext->pBundledContext->bStereoPositionEnabled; in Effect_setConfig()
478 pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; in lvmCreate()