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Searched refs:balance (Results 1 – 25 of 28) sorted by relevance

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/frameworks/av/services/audioflinger/
DFastMixer.h45 virtual void setMasterBalance(float balance) { mMasterBalance.store(balance); } in setMasterBalance() argument
DThreads.h821 virtual void setMasterBalance(float balance);
1291 void setMasterBalance(float balance) override { in setMasterBalance() argument
1292 mMasterBalance.store(balance); in setMasterBalance()
1294 mFastMixer->setMasterBalance(balance); in setMasterBalance()
1317 void setMasterBalance(float balance) override;
DAudioFlinger.cpp1101 status_t AudioFlinger::setMasterBalance(float balance) in setMasterBalance() argument
1114 if (isnan(balance) || fabs(balance) > 1.f) { in setMasterBalance()
1121 if (mMasterBalance == balance) return NO_ERROR; in setMasterBalance()
1123 mMasterBalance = balance; in setMasterBalance()
1129 mPlaybackThreads.valueAt(i)->setMasterBalance(balance); in setMasterBalance()
1289 status_t AudioFlinger::getMasterBalance(float *balance) const in getMasterBalance()
1292 *balance = getMasterBalance_l(); in getMasterBalance()
DAudioFlinger.h153 status_t setMasterBalance(float balance) override;
154 status_t getMasterBalance(float *balance) const override;
DThreads.cpp2378 void AudioFlinger::PlaybackThread::setMasterBalance(float balance) in setMasterBalance() argument
2380 mMasterBalance.store(balance); in setMasterBalance()
5547 void AudioFlinger::DirectOutputThread::setMasterBalance(float balance) in setMasterBalance() argument
5550 if (mMasterBalance != balance) { in setMasterBalance()
5551 mMasterBalance.store(balance); in setMasterBalance()
5552 mBalance.computeStereoBalance(balance, &mMasterBalanceLeft, &mMasterBalanceRight); in setMasterBalance()
/frameworks/av/cmds/stagefright/filters/
Dnightvision.rscript24 // calculates luminance of pixel, then biases color balance toward green
/frameworks/av/media/libaudioclient/include/media/
DIAudioFlinger.h368 virtual status_t setMasterBalance(float balance) = 0;
369 virtual status_t getMasterBalance(float *balance) const = 0;
DAudioSystem.h362 static status_t setMasterBalance(float balance);
363 static status_t getMasterBalance(float *balance);
/frameworks/base/core/jni/
Dandroid_media_AudioSystem.cpp711 android_media_AudioSystem_setMasterBalance(JNIEnv *env, jobject thiz, jfloat balance) in android_media_AudioSystem_setMasterBalance() argument
713 return (jint) check_AudioSystem_Command(AudioSystem::setMasterBalance(balance)); in android_media_AudioSystem_setMasterBalance()
719 float balance; in android_media_AudioSystem_getMasterBalance() local
720 const status_t status = AudioSystem::getMasterBalance(&balance); in android_media_AudioSystem_getMasterBalance()
723 balance = 0.f; in android_media_AudioSystem_getMasterBalance()
725 return balance; in android_media_AudioSystem_getMasterBalance()
/frameworks/av/media/libaudioclient/
DAudioSystem.cpp1375 status_t AudioSystem::setMasterBalance(float balance) in setMasterBalance() argument
1379 return af->setMasterBalance(balance); in setMasterBalance()
1382 status_t AudioSystem::getMasterBalance(float *balance) in getMasterBalance() argument
1386 return af->getMasterBalance(balance); in getMasterBalance()
DIAudioFlinger.cpp250 status_t setMasterBalance(float balance) override in setMasterBalance() argument
254 data.writeFloat(balance); in setMasterBalance()
262 status_t getMasterBalance(float *balance) const override in getMasterBalance()
274 *balance = reply.readFloat(); in getMasterBalance()
/frameworks/base/tests/FlickerTests/
DREADME.md49 …le Truth library, `LayersTraceSubject` and `WmTraceSubject`. They try to balance test principles s…
/frameworks/compile/libbcc/
DREADME.rst40 * libbcc strives to balance between library size, launch time and
/frameworks/base/core/proto/android/providers/settings/
Dsystem.proto235 // Master balance (float -1.f = 100% left, 0.f = dead center, 1.f = 100% right).
Dglobal.proto775 // prepaid device with zero balance.)
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp1949 LVM_INT16 balance; in Effect_setConfig() local
1961 balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved); in Effect_setConfig()
1964 if(balance != ActiveParams.VC_Balance){ in Effect_setConfig()
/frameworks/hardware/interfaces/cameraservice/device/2.0/
Dtypes.hal166 * balance, auto-focus), and post-processing parameters are set to preview
/frameworks/base/media/java/android/media/
DAudioSystem.java1220 public static native int setMasterBalance(float balance); in setMasterBalance() argument
/frameworks/native/opengl/tests/angeles/
Dlicense-LGPL.txt388 particular circumstance, the balance of the section is intended to apply,
/frameworks/base/core/proto/android/app/
Dsettings_enums.proto669 // ACTION: Display white balance setting enabled or disabled.
/frameworks/wilhelm/doc/
DDoxyfile1468 # explicitly to a value larger than 0 to get control over the balance
/frameworks/native/docs/
DDoxyfile1733 # explicitly to a value larger than 0 to get control over the balance
/frameworks/av/media/libaaudio/
DDoxyfile2066 # larger than 0 to get control over the balance between CPU load and processing
DDoxyfile.orig2057 # larger than 0 to get control over the balance between CPU load and processing
/frameworks/av/media/codec2/docs/
Ddoxygen.config2181 # larger than 0 to get control over the balance between CPU load and processing

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