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/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp846 float bandEnergy = bandFactor * bandCoefficient * bandCoefficient; in LvmEffect_limitLevel() local
847 if (bandEnergy > 0) in LvmEffect_limitLevel()
848 energyContribution += bandEnergy; in LvmEffect_limitLevel()
882 float bandEnergy = boostFactor * bandFactor * in LvmEffect_limitLevel() local
884 if (bandEnergy > 0) in LvmEffect_limitLevel()
885 energyBassBoost += bandEnergy; in LvmEffect_limitLevel()