Searched refs:baseAlpha (Results 1 – 4 of 4) sorted by relevance
176 final int baseAlpha = mColorState.mBaseColor >>> 24; in setAlpha() local177 final int useAlpha = baseAlpha * alpha >> 8; in setAlpha()
209 final int baseAlpha = (mScrimColor & ALPHA_MASK) >>> ALPHA_SHIFT; in computeScrimColor() local210 final int adjustedAlpha = (int) (baseAlpha * (1 - mDragProgress)); in computeScrimColor()
512 final int baseAlpha = Color.alpha(baseColor); in modulateColorAlpha() local513 final int alpha = MathUtils.constrain((int) (baseAlpha * alphaMod + 0.5f), 0, 255); in modulateColorAlpha()
410 final int baseAlpha = mCurrentColor >>> 24; in setPaintAlpha() local411 final int useAlpha = baseAlpha * alpha >> 8; in setPaintAlpha()