Searched refs:bo (Results 1 – 5 of 5) sorted by relevance
47 buffer_t* bo = mBuffers.valueAt(i); in ~EGLBufferObjectManager() local48 free(bo->data); in ~EGLBufferObjectManager()49 delete bo; in ~EGLBufferObjectManager()60 buffer_t* bo = new buffer_t; in bind() local61 bo->data = 0; in bind()62 bo->usage = GL_STATIC_DRAW; in bind()63 bo->size = 0; in bind()64 bo->name = buffer; in bind()65 mBuffers.add(buffer, bo); in bind()66 return bo; in bind()[all …]
311 const GLvoid *pointer, const buffer_t* bo, GLsizei count) in init() argument330 this->bo = bo; in init()336 physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer; in resolve()1158 if (am.vertex.bo || am.vertex.pointer) { in validate_arrays()1165 if (am.normal.bo || am.normal.pointer) { in validate_arrays()1173 if (am.color.bo || am.color.pointer) { in validate_arrays()1177 if (am.color.bo || am.color.pointer) { in validate_arrays()1191 if (am.texture[i].bo || am.texture[i].pointer) { in validate_arrays()1460 buffer_t const* bo = 0; in glBindBuffer() local1462 bo = c->bufferObjectManager->bind(buffer); in glBindBuffer()[all …]
63 int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage);
189 buffer_t const* bo; member
352 ByteArrayOutputStream bo = getSubmitPduHead( in getSubmitPdu() local358 if (bo == null) return ret; in getSubmitPdu()410 bo.write(0x00); in getSubmitPdu()419 bo.write(0x08); in getSubmitPdu()424 bo.write(relativeValidityPeriod); in getSubmitPdu()427 bo.write(userData, 0, userData.length); in getSubmitPdu()428 ret.encodedMessage = bo.toByteArray(); in getSubmitPdu()535 ByteArrayOutputStream bo = getSubmitPduHead( in getSubmitPdu() local540 if (bo == null) return ret; in getSubmitPdu()544 bo.write(0x04); in getSubmitPdu()[all …]