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Searched refs:bo (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/opengl/libagl/
DBufferObjectManager.cpp47 buffer_t* bo = mBuffers.valueAt(i); in ~EGLBufferObjectManager() local
48 free(bo->data); in ~EGLBufferObjectManager()
49 delete bo; in ~EGLBufferObjectManager()
60 buffer_t* bo = new buffer_t; in bind() local
61 bo->data = 0; in bind()
62 bo->usage = GL_STATIC_DRAW; in bind()
63 bo->size = 0; in bind()
64 bo->name = buffer; in bind()
65 mBuffers.add(buffer, bo); in bind()
66 return bo; in bind()
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Darray.cpp311 const GLvoid *pointer, const buffer_t* bo, GLsizei count) in init() argument
330 this->bo = bo; in init()
336 physical_pointer = (bo) ? (bo->data + uintptr_t(pointer)) : pointer; in resolve()
1158 if (am.vertex.bo || am.vertex.pointer) { in validate_arrays()
1165 if (am.normal.bo || am.normal.pointer) { in validate_arrays()
1173 if (am.color.bo || am.color.pointer) { in validate_arrays()
1177 if (am.color.bo || am.color.pointer) { in validate_arrays()
1191 if (am.texture[i].bo || am.texture[i].pointer) { in validate_arrays()
1460 buffer_t const* bo = 0; in glBindBuffer() local
1462 bo = c->bufferObjectManager->bind(buffer); in glBindBuffer()
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DBufferObjectManager.h63 int allocateStore(gl::buffer_t* bo, GLsizeiptr size, GLenum usage);
Dcontext.h189 buffer_t const* bo; member
/frameworks/base/telephony/java/com/android/internal/telephony/gsm/
DSmsMessage.java352 ByteArrayOutputStream bo = getSubmitPduHead( in getSubmitPdu() local
358 if (bo == null) return ret; in getSubmitPdu()
410 bo.write(0x00); in getSubmitPdu()
419 bo.write(0x08); in getSubmitPdu()
424 bo.write(relativeValidityPeriod); in getSubmitPdu()
427 bo.write(userData, 0, userData.length); in getSubmitPdu()
428 ret.encodedMessage = bo.toByteArray(); in getSubmitPdu()
535 ByteArrayOutputStream bo = getSubmitPduHead( in getSubmitPdu() local
540 if (bo == null) return ret; in getSubmitPdu()
544 bo.write(0x04); in getSubmitPdu()
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