Searched refs:bottomY (Results 1 – 1 of 1) sorted by relevance
440 int bottomY = -1; in getScale() local473 bottomY = y; in getScale()488 convertToConvexArray(mLeftBorder, 1, topY, bottomY); in getScale()489 convertToConvexArray(mRightBorder, -1, topY, bottomY); in getScale()501 float rectArea = (bottomY + 1 - topY) * (rightX + 1 - leftX); in getScale()514 mBounds.bottom = bottomY; in getScale()540 float[] xCoordinates, int direction, int topY, int bottomY) { in convertToConvexArray() argument550 for (int i = topY + 1; i <= bottomY; i++) { in convertToConvexArray()