Searched refs:boundaries (Results 1 – 7 of 7) sorted by relevance
307 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillBuffer()349 layer.geometry.boundaries = offsetRectAtZero().toFloatRect(); in fillRedOffsetBuffer()383 layerOne.geometry.boundaries = rectOne.toFloatRect(); in fillBufferCheckers()389 layerTwo.geometry.boundaries = rectTwo.toFloatRect(); in fillBufferCheckers()395 layerThree.geometry.boundaries = rectThree.toFloatRect(); in fillBufferCheckers()483 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithLayerTransform()514 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()525 layer.geometry.boundaries = Rect(1, 1).toFloatRect(); in fillBufferWithColorTransform()547 layer.geometry.boundaries = fullscreenRect().toFloatRect(); in fillRedBufferWithRoundedCorners()583 layerOne.geometry.boundaries = in overlayCorners()[all …]
68 FloatRect boundaries = FloatRect(); member
774 FloatRect cropWin = layer.geometry.boundaries; in setupLayerCropping()992 const FloatRect bounds = layer.geometry.boundaries; in drawLayers()
24 // across process boundaries.
534 layer.geometry.boundaries = bounds; in prepareClientLayer()
3562 layerSettings.geometry.boundaries = rect.toFloatRect(); in doComposeSurfaces()6089 fillLayer.geometry.boundaries = FloatRect(0.0, 0.0, 1.0, 1.0); in renderScreenImplLocked()
3138 // Allows applications to easily use a custom event as start/stop boundaries (ie, define custom3414 * Logs the change in Low Memory Killer Daemon (LMKD) state which is used as start/stop boundaries