Searched refs:bp2 (Results 1 – 1 of 1) sorted by relevance
102 const uchar *bp2 = bp + (coord1.x * 4) + (coord1.y * stride_y) + (coord1.z * stride_z); in kernel() local103 const uchar4 *pt_00 = (const uchar4 *)&bp2[0]; in kernel()104 const uchar4 *pt_10 = (const uchar4 *)&bp2[stride_y]; in kernel()105 const uchar4 *pt_01 = (const uchar4 *)&bp2[stride_z]; in kernel()106 const uchar4 *pt_11 = (const uchar4 *)&bp2[stride_y + stride_z]; in kernel()