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/frameworks/av/media/codec2/hidl/1.0/utils/
DComponent.cpp283 std::shared_ptr<C2BufferQueueBlockPool> bqPool = in setOutputSurface() local
293 if (bqPool) { in setOutputSurface()
294 bqPool->setRenderCallback(cb); in setOutputSurface()
295 bqPool->configureProducer(surface); in setOutputSurface()