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Searched refs:buildLayer (Results 1 – 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderProxy.h88 ANDROID_API void buildLayer(RenderNode* node);
DRenderProxy.cpp161 void RenderProxy::buildLayer(RenderNode* node) { in buildLayer() function in android::uirenderer::renderthread::RenderProxy
162 mRenderThread.queue().runSync([&]() { mContext->buildLayer(node); }); in buildLayer()
DCanvasContext.h132 void buildLayer(RenderNode* node);
DCanvasContext.cpp582 void CanvasContext::buildLayer(RenderNode* node) { in buildLayer() function in android::uirenderer::renderthread::CanvasContext
/frameworks/base/core/java/android/view/
DTextureView.java312 public void buildLayer() { in buildLayer() method in TextureView
DViewPropertyAnimator.java773 mView.buildLayer(); in withLayer()
DView.java20626 public void buildLayer() { in buildLayer() method in View
20642 attachInfo.mThreadedRenderer.buildLayer(mRenderNode); in buildLayer()
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java677 public void buildLayer(RenderNode node) { in buildLayer() method in HardwareRenderer
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DDessertCaseView.java342 v.buildLayer(); in makeHardwareLayerListener()
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp735 proxy->buildLayer(node); in android_view_ThreadedRenderer_buildLayer()
/frameworks/base/packages/SystemUI/src/com/android/systemui/screenshot/
DGlobalScreenshot.java855 mScreenshotView.buildLayer(); in startAnimation()
/frameworks/base/config/
Dboot-image-profile.txt16758 HSPLandroid/view/View;->buildLayer()V
41664 HSPLandroid/graphics/HardwareRenderer;->buildLayer(Landroid/graphics/RenderNode;)V
Dhiddenapi-greylist-max-o.txt77446 Landroid/view/ThreadedRenderer;->buildLayer(Landroid/view/RenderNode;)V
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt33296 method public void buildLayer();
/frameworks/base/non-updatable-api/
Dcurrent.txt51444 method public void buildLayer();
/frameworks/base/api/
Dcurrent.txt51588 method public void buildLayer();