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Searched refs:callProtected (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DReliableSurface.cpp46 #define callProtected(surface, func, ...) ((*surface).*&SurfaceExposer::func)(__VA_ARGS__) macro
114 int result = callProtected(mSurface, dequeueBuffer, &buffer, &fenceFd); in reserveNext()
141 callProtected(mSurface, cancelBuffer, buffer, releaseFd); in clearReservedBuffer()
153 int result = callProtected(mSurface, cancelBuffer, buffer, fenceFd); in cancelBuffer()
168 int result = callProtected(mSurface, dequeueBuffer, buffer, fenceFd); in dequeueBuffer()
191 int result = callProtected(mSurface, queueBuffer, buffer, fenceFd); in queueBuffer()
236 return callProtected(getWrapped(window), setSwapInterval, interval); in hook_setSwapInterval()
300 int result = callProtected(getWrapped(window), perform, operation, args); in hook_perform()
/frameworks/ml/nn/runtime/
DVersionedInterfaces.cpp830 Return<T_Return> callProtected(const char* context, in callProtected() function
865 Return<T_Return> callProtected(const char*, in callProtected() function
882 Return<T_Return> ret = callProtected(context, fn, device, callback, deathHandler); in recoverable()
916 ret = callProtected(context, fn, device, callback, deathHandler); in recoverable()