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Searched refs:clockFont (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.h96 Font clockFont; member
DBootAnimation.cpp785 animation.clockFont.map = map; in preloadZip()
918 (initFont(&mAnimation->clockFont, CLOCK_FONT_ASSET) == NO_ERROR); in movie()
935 glDeleteTextures(1, &mAnimation->clockFont.texture.name); in movie()
1016 drawClock(animation.clockFont, part.clockPosX, part.clockPosY); in playAnimation()
1134 animation->clockFont.map = nullptr; in loadAnimation()