Searched refs:commonDeltaY (Results 1 – 1 of 1) sorted by relevance
3027 float commonDeltaX = 0, commonDeltaY = 0; in preparePointerGestures() local3041 commonDeltaY = delta.dy; in preparePointerGestures()3044 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy); in preparePointerGestures()3155 (commonDeltaX || commonDeltaY)) { in preparePointerGestures()3164 mPointerGesture.referenceTouchY += commonDeltaY; in preparePointerGestures()3167 commonDeltaY *= mPointerYMovementScale; in preparePointerGestures()3169 rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY); in preparePointerGestures()3170 mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY); in preparePointerGestures()3173 mPointerGesture.referenceGestureY += commonDeltaY; in preparePointerGestures()