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Searched refs:connectionIndex (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1007 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel); in dispatchEventLocked() local
1008 if (connectionIndex >= 0) { in dispatchEventLocked()
1009 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in dispatchEventLocked()
1106 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel); in resumeAfterTargetsNotReadyTimeoutLocked() local
1107 if (connectionIndex >= 0) { in resumeAfterTargetsNotReadyTimeoutLocked()
1108 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in resumeAfterTargetsNotReadyTimeoutLocked()
1793 ssize_t connectionIndex = in checkWindowReadyForMoreInputLocked() local
1795 if (connectionIndex < 0) { in checkWindowReadyForMoreInputLocked()
1804 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex); in checkWindowReadyForMoreInputLocked()
2349 ssize_t connectionIndex = d->mConnectionsByFd.indexOfKey(fd); in handleReceiveCallback() local
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