Searched refs:currLux (Results 1 – 1 of 1) sorted by relevance
335 float currLux = lux[i]; in smoothCurve() local337 float maxBrightness = prevBrightness * permissibleRatio(currLux, prevLux); in smoothCurve()343 prevLux = currLux; in smoothCurve()351 float currLux = lux[i]; in smoothCurve() local353 float minBrightness = prevBrightness * permissibleRatio(currLux, prevLux); in smoothCurve()359 prevLux = currLux; in smoothCurve()368 private float permissibleRatio(float currLux, float prevLux) { in permissibleRatio() argument370 * (MathUtils.log(currLux + LUX_GRAD_SMOOTHING) in permissibleRatio()