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Searched refs:d32 (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Ddxt.cpp150 uint32_t const *d32 = (uint32_t *)data; in DXT1HasAlpha() local
152 uint32_t colors = *d32++; in DXT1HasAlpha()
164 uint32_t bits = *d32++; in DXT1HasAlpha()
177 ++d32; in DXT1HasAlpha()
201 uint32_t const *d32 = (uint32_t *)data; in decodeDXT1() local
215 uint32_t colors = *d32++; in decodeDXT1()
216 uint32_t bits = *d32++; in decodeDXT1()
313 uint32_t const *d32 = (uint32_t *)data; in decodeDXT3() local
329 uint32_t alphahi = *d32++; in decodeDXT3()
330 uint32_t alphalo = *d32++; in decodeDXT3()
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/frameworks/av/media/extractors/mp4/
DMPEG4Extractor.cpp2494 uint32_t d32 = U32_AT(&header[16]); in parseChunk() local
2495 if (d32 == 0xffffffff) { in parseChunk()
2496 d32 = 0; in parseChunk()
2498 duration = d32; in parseChunk()
2540 uint32_t d32; in parseChunk() local
2541 mDataSource->getUInt32(data_offset + 4, &d32); in parseChunk()
2542 if (d32 == 0xffffffff) { in parseChunk()
2543 d32 = 0; in parseChunk()
2545 duration = d32; in parseChunk()