Searched refs:defaultBacklight (Results 1 – 1 of 1) sorted by relevance
788 float[] defaultBacklight = new float[defaultNits.length]; in computeSpline() local789 for (int i = 0; i < defaultBacklight.length; i++) { in computeSpline()790 defaultBacklight[i] = mNitsToBacklightSpline.interpolate(defaultNits[i]); in computeSpline()792 Pair<float[], float[]> curve = getAdjustedCurve(defaultLux, defaultBacklight, mUserLux, in computeSpline()