Searched refs:dequeueStart (Results 1 – 2 of 2) sorted by relevance
473 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime(); in draw() local474 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) { in draw()
572 nsecs_t dequeueStart = systemTime(SYSTEM_TIME_MONOTONIC); in getBufferLockedCommon() local575 mDequeueBufferLatency.add(dequeueStart, dequeueEnd); in getBufferLockedCommon()