Searched refs:distanceSquared (Results 1 – 1 of 1) sorted by relevance
5228 final float distanceSquared = deltaX * deltaX + deltaY * deltaY; in onTouchEvent() local5234 if (distanceSquared < touchSlop * touchSlop) { in onTouchEvent()5944 final float distanceSquared = deltaX * deltaX + deltaY * deltaY;5950 distanceSquared < doubleTapSlop * doubleTapSlop;5988 final float distanceSquared = deltaX * deltaX + deltaY * deltaY;5993 distanceSquared <= doubleTapTouchSlop * doubleTapTouchSlop;5998 distanceSquared <= touchSlop * touchSlop;