/frameworks/base/core/tests/coretests/src/android/view/ |
D | VelocityTest.java | 52 drag(vt, 100, 200, 100, 200, 10, t, 300); in testClear() 67 drag(vt, 100, 200, 100, 200, 15, t, 400, new AccelerateInterpolator()); in testDragAcceleration() 78 drag(vt, 100, 200, 100, 200, 15, t, 400, new DecelerateInterpolator()); in testDragDeceleration() 91 drag(vt, 100, 200, 200, 200, 15, t, 400); in testDragLinearHorizontal() 104 drag(vt, 200, 200, 100, 200, 15, t, 400); in testDragLinearVertical() 121 drag(vt, 100, 200, 100, 200, 2, t, 100); in testDragWith2Points() 137 drag(vt, 100, 200, 100, 200, 10, t, 400); // 10 steps over 400ms in testStabilityInNbPoints() 142 drag(vt, 100, 200, 100, 200, 20, t, 400); // 20 steps over 400ms in testStabilityInNbPoints() 159 drag(vt, 100, 200, 100, 200, 10, t, 400); in testStabilityInTime() 164 drag(vt, 100, 200, 100, 200, 10, t + 3600*1000, 400); // on hour later in testStabilityInTime() [all …]
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/frameworks/base/test-runner/src/android/test/ |
D | TouchUtils.java | 70 drag(test, x, x, fromY, toY, 4); in dragQuarterScreenDown() 100 drag(test, x, x, fromY, toY, 4); in dragQuarterScreenUp() 237 drag(test, x, x, fromY, toY, stepCount); in dragViewToBottom() 480 drag(test, x, x, fromY, toY, stepCount); in dragViewToTop() 575 drag(test, fromX, fromX + deltaX, fromY, fromY + deltaY, distance); in dragViewBy() 627 drag(test, fromX, toX, fromY, toY, distance); in dragViewTo() 674 drag(test, fromX, toX, fromY, fromY, deltaX); in dragViewToX() 721 drag(test, fromX, fromX, fromY, toY, deltaY); in dragViewToY() 742 public static void drag(ActivityInstrumentationTestCase test, float fromX, float toX, in drag() method in TouchUtils 744 drag((InstrumentationTestCase) test, fromX, toX, fromY, toY, stepCount); in drag() [all …]
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/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
D | ExpandHelper.java | 191 float drag = mSGD.getFocusY() - mInitialTouchFocusY; in updateExpansion() local 192 drag *= USE_DRAG ? 1f : 0f; in updateExpansion() 193 drag *= mGravity == Gravity.BOTTOM ? -1f : 1f; in updateExpansion() 194 float pull = Math.abs(drag) + Math.abs(span) + 1f; in updateExpansion() 195 float hand = drag * Math.abs(drag) / pull + span * Math.abs(span) / pull; in updateExpansion()
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/frameworks/base/core/proto/android/os/ |
D | statsdata.proto | 30 // in AOSP because it would drag with it atoms.proto, which is enormous and awkward.
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/frameworks/libs/native_bridge_support/vdso/ |
D | Android.bp | 35 // Make sure we do not drag any dependencies for vdso library (-Wl,--exclude-libs,ALL)
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/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/ |
D | InteractionController.java | 436 public boolean swipe(int downX, int downY, int upX, int upY, int steps, boolean drag) { 451 if (drag) 463 if (drag)
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D | UiDevice.java | 451 public boolean drag(int startX, int startY, int endX, int endY, int steps) { in drag() method in UiDevice
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/frameworks/base/packages/SystemUI/ |
D | README.md | 104 Shows the drag handle for the divider between two apps when in split screen
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/frameworks/base/test-runner/api/ |
D | current.txt | 212 …method @Deprecated public static void drag(android.test.ActivityInstrumentationTestCase, float, fl… 213 …method @Deprecated public static void drag(android.test.InstrumentationTestCase, float, float, flo…
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/frameworks/base/packages/SystemUI/docs/ |
D | physics-animation-layout.md | 10 …o configure the translation animations to be chained (for the ‘following’ drag effect), and has me…
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/frameworks/base/cmds/uiautomator/api/ |
D | current.txt | 29 method @Deprecated public boolean drag(int, int, int, int, int);
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/frameworks/base/proto/src/metrics_constants/ |
D | metrics_constants.proto | 1677 // ACTION: Overview > Long-press task, drag to enter split-screen 3723 // VALUE: 0 if dismissed by tap, 1 if dismissed by drag
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 29100 …method public static deprecated void drag(android.test.ActivityInstrumentationTestCase, float, flo… 29101 …method public static void drag(android.test.InstrumentationTestCase, float, float, float, float, i…
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