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Searched refs:drawFence (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h217 base::unique_fd&& bufferFence, base::unique_fd* drawFence) = 0;
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp943 base::unique_fd* drawFence) { in drawLayers() argument
1060 if (drawFence != nullptr) { in drawLayers()
1061 *drawFence = flush(); in drawLayers()
1065 if (drawFence == nullptr || drawFence->get() < 0) { in drawLayers()
DGLESRenderEngine.h89 base::unique_fd&& bufferFence, base::unique_fd* drawFence) override;
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp6107 base::unique_fd drawFence; in renderScreenImplLocked() local
6110 /*useFramebufferCache=*/false, std::move(bufferFence), &drawFence); in renderScreenImplLocked()
6112 *outSyncFd = drawFence.release(); in renderScreenImplLocked()